Podcast WASD–Make it harder!

This week we talk about the game’s high difficulty and self-imposed challenges. The Pokemon community is (in)famous for the Nuzlocke challenge, which sets the rules that if the pokemon dies, you need to release them forever. The topic today is inspired by our daily discussion when talking about if I’m finally going to do the challenge myself on the latest release of Pokemon violet and scarlet game. The topic is related to the gaming community culture and game design.


Anable, A. (2018). Playing with Feelings: Video Games and Affect. Amsterdam University Press.

Coward-Gibbs, M. (2020). Death, Culture & Leisure: Playing Dead (Emerald Studies in Death and Culture). Emerald Publishing Limited.