Skip to content

Digital Media, Society, and Culture

Explore the human side of digital technologies

  • Course Info
    • Overview
    • Communication
    • Project
    • Retakes
    • Presentation
  • Course Content
    • Block 1
    • Block 2
    • Knowledge Clips
      • WordPress
        • Installing
        • Posts
        • Themes
      • Podcasting
        • Recording
        • Editing
        • Post-Processing
        • Sharing
  • Current Page Parent All Blogs
    • Digital Dynamos (103)
    • Media Maesters (104)
  • About LUCDH

Virtual World

Video Games: Where’s the boundary between physical and virtual worlds?

Sorry, but you do not have permission to view this content.
Continue reading...
November 23, 2019 by Chloe Rajaonah AMS2019 Games Video games Virtual Reality (VR) 2

Virtual fugitives: the quest for a safe place.

Sorry, but you do not have permission to view this content.
Continue reading...
November 12, 2019 by Eleonora Bartoli AMS2019 Education Games Self Video games 1

Virtual love and affection

Sorry, but you do not have permission to view this content.
Continue reading...
November 10, 2019 by Chloe Rajaonah AMS2019 Artificial Intelligence (AI) Culture Technology Virtual Reality (VR) 0

Into Another World

Sorry, but you do not have permission to view this content.
Continue reading...
November 13, 2018 by Julia Games Virtual Reality (VR) 1

Log In

Please log into the site.

Recent Posts

  • king’s quest: (one of) the first and best adventure games (EVER)
  • Do I play a role in the digital world?
  • Algorithm Knows How I Feel
  • Digital Activism: TikTok As A Tool For Justice
  • FOMO: the scariest Halloween costume
  • Where I Go When I Need to Get Creative

Recent Comments

  • Cherry Chang on Searching for a Job in the Sea of 1s & 0s
  • Alysse on FOMO: the scariest Halloween costume
  • booknerd.magic on FOMO: the scariest Halloween costume
  • Alysse on Paradox of disconnection
  • Cherry Chang on How My Travel Vlog Changed the Way I See Things

All original works on this site are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.