Hey everybody, today I’m speaking a little bit about the Proteus effect. Enjoy my first experience with video/audio editing <|:^)
Praetorius, Anna Samira, and Daniel Görlich. “How Avatars Influence User Behavior.” International Conference on the Foundations of Digital Games, 2020. https://doi.org/10.1145/3402942.3403019.
Yee, Nick, and Jeremy Bailenson. “The Proteus Effect: The Effect of Transformed Self-Representation on Behavior.” Human Communication Research 33, no. 3 (2007): 271–90. https://doi.org/10.1111/j.1468-2958.2007.00299.x.
It is really interesting that a virtual avatar is the projected form of self-transformation.
I often feel like I can detect the user’s identity on social media (Here, Identity meant by political orientation, lifestyle, and taste) by their profile images, and their speaking tone. Here, paradoxically, the easier it is to detect and categorize people, the easier it is to disguise yourself I think!
Also, I love the way that the artist visualized this digital phenomenon in physical space. Although many artworks are in a digital format, the way they are displayed seems like they are oriented to take up space and provide an immersive environment for the viewers. By doing so, feels like the artist uses the physical space, an art museum, as a space where you can feel digital.