Virtual Reality (VR)
[VIDEO] Virtual Reality in Museums: New Immersive Perspectives
Virtual Reality (VR) is a new form of technology that has gained significant popularity over the last decades. The use of VR headsets has been introduced...
Continue reading...II: Navigating Digital Art in the Institution
In reflection on my previous blog, IDFA’s Doclab 2024 is a must visit when interested by the cutting edge of technology in new media, technolgy, and...
Continue reading...I’m going into lockdown and I’m bringing: VR
Is there a way we could have made the lockdowns and remote education easier? This video discusses a technology that could make all the difference. Sources:https://elearningindustry.com/future-of-elearning-is-vr...
Continue reading...Best Experience at A’DAM VR Game Park
I Had a Hologram Teams-call
Is the future of digital calls and meetings upon us? Recently, I participated in an experiment for my friend’s (Deborah Sintruije) research at the TNO (The...
Continue reading...How can video games contribute to human-friendly architecture?
Have you ever had the wish to be more included in the creation of the built environment around you? I’m sure most of you played the...
Continue reading...Since when does an entertaining AI feature as a filter become a dysphoric addiction?
Virtual Museum Tours & Google Arts and Culture
Here are some links that I cited in the video: 12 Museums From Around The World That YOu Can Visit Virtually: https://www.travelandleisure.com/attractions/museums-galleries/museums-with-virtual-tours 90+ Virtual Museum Tours...
Continue reading...Meta and Metaverse
A brief introduction on the company’s vision. Here are some sites that I used in this video: Meta: https://about.facebook.com/meta/ Oculus Quest: https://www.oculus.com/quest-2/ Oculus Experiences: https://www.oculus.com/experiences/ NBC...
Continue reading...The challenges of starting a new universe
With Mark Zuckerberg changing, or revealing, the course he wants to take VR with his company, I want to just share my experiences with and surrounding...
Continue reading...Westworld
During the lecture on cyborgs, a TV series I had not thought about in a while crossed my mind. It’s called Westworld. It premiered in 2016...
Continue reading...Healthcare in the metaverse?
Okay, the metaverse. I know we’ve all been bombarded with news about good ol’ Zuck’s latest Keynote and the impact it will have on our future...
Continue reading...VRChat: The Platform Metaverse Wishes It Was
Last week in class we discussed Metaverse, Meta’s new big plan for an online social space. VR is the future of technology, and Metaverse intends to...
Continue reading...Marrying the Digital
When talking about the digital in the past, people usually envisioned an infinite space where collective knowledge would be gathered. The internet would bring people together,...
Continue reading...The applications of digital technology and innovation
Looking back at 20 years ago, people were concerned and worries about the year 2000, which is about to enter the 21st century. And now we...
Continue reading...Flying With the Artworks
One of the newest and maybe most exciting changes in the art world can be the (name of the artist) experience that various institutions have been...
Continue reading...Digital Art: Expression Beyond Capability
“Digital design is like painting, except the paint never dries…” – Neville Brody Last weekend I had the amazing opportunity to visit NXT Museum in Amsterdam,...
Continue reading...Digital Communities: A Pandemic Era Lifeline
In April of this year, Nintendo unveiled Animal Crossing: New Horizons for its highly popular Switch console. A revamped version of its series, Animal Crossing can...
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