By: Marcel Beentjes My first podcast is about Lorre French, a new computer program which will be used in the French department at Leiden University. But...
Continue reading...2020
Digital Discussions Episode 7
Episode 7: Our Take on Games: from Nostalgia to Toxicity This the seventh episode of our podcast titled ‘Digital Discussions’, in which we discuss topics about...
Continue reading...Did our astonishment at new inventions fade?
Introduction When I was a kid, I would sometimes watch silent movies, especially when I was at my grandparents’ house and particularly the ones featuring Laurel...
Continue reading...Social Media is a marketplace, and don’t you dare forget about it!
The usage of social media has been a prevalent phenomenon since the early internet days. However, since the early use in the noughties, a lot has...
Continue reading...OnlyFans and the coronavirus
Written by: Pieter de Jong OnlyFans started in 2016 to give people the ability to pay a small sum to pay for content of their favourite...
Continue reading...From Cyborg to Android: The Humanoid in Literature
The Clowncast Ep.5 – Going Through a Parasocial Breakup rn, don’t hmu x
The Tetris Effect and the Merging of the Digital Self with the Physical Self
At some point in your life, you’ve probably heard about something called the Tetris effect, or Tetris syndrome. It’s a term that was coined in the...
Continue reading...Hybrid Cultures in the Digital Age [Video]
[Link for the Video] https://drive.google.com/file/d/1N9JhkKryzDHf_dJPnd04Jfr9uJ4fyDD0/view?usp=sharing Created by Wakana and Masaru Bibliography Auge, Marc. Non-Places: An Introduction to an Anthropology of Supermodernity(London, New York:Verso, 2009) Chung-Lan, Cheng...
Continue reading...(2) Universal: Digital Culture as non-place
During the lectures, we explored what we called “Digital Culture,” such as the development of computers, the social significance of GAFA, and wonders of digital games....
Continue reading...(1) Japan: “strange” mix of old and new
One common conversation that I often have with many of my friends from Japanstudies is that Japan is a really interesting place where old things and...
Continue reading...Cyborgs and the Grotesque
A history on how the mechanical and digital influenced the human body The digital is a very broad and abstract concept that is constantly evolving. From...
Continue reading...Video: Tools to Stay Connected During COVID-19
The Battle of the Tech Giants: Illusions of Innovation, Parallel Structures and Capitalism
Every day more than 4,000 new apps are released. Google Play´s monthly new releases exceed 100,000 each month and Apple´s App Store is not far behind....
Continue reading...They are all fake
“Hi, there! I’ll be here to answer any of your questions.”, reads a chatbot, including a photograph of a smiling employee on the side. Were you...
Continue reading...Would you want to hack your body?
While working on a podcast – “Are we opening a Pandora’s box with at-home DNA tests?” I came across before unheard term that intrigues me –...
Continue reading...Will “Shopping Streets” survive COVID-19?
UK’s High Streets, Kalvestraat in Amsterdam, Champs-Elysees in Paris, Orchard Road in Singapore… I can hardly think of a big city without a main shopping street....
Continue reading...Among Us: Art Reflecting the Society
Limitation: When we say that “art is a reflection of society”, there are various aspects that need to be taken into account and I wrote this...
Continue reading...How Spotify changed the way I consume music.
In the beginning… It used to be so easy. In days gone by, when I wanted to listen to the newest music I just had to...
Continue reading...Digital Religion: an unlikely combination?
When one ponders about religion, very few will coin the term ‘digital religion‘ within their first few minutes. Yet, like many extensions of humanity, religion is...
Continue reading...
Recent Comments