‘GFE’ means ‘GirlFriend Experience’. This service is provided, usually by prostitutes, to give you the experience of having a girlfriend in a day or on an...
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Want to earn? Join the platform
Traditionally, creators such as artists, authors and designers have leaned on large institutions to allow them to publish their work and monetise it. But if you’re sure that your work does have enough interested customers to sell well, these days there are plenty of alternate ways for you to monetise your work.
Continue reading...I Had a Hologram Teams-call
Is the future of digital calls and meetings upon us? Recently, I participated in an experiment for my friend’s (Deborah Sintruije) research at the TNO (The...
Continue reading...Digital media and the impact on attitudes towards refugees and migrants
Introduction Since the invasion of Russia in Ukraine I noticed that the Dutch attitude towards and against migrants has changed. I find it interesting that we...
Continue reading...Outside the Bubble: Social media usage in Palestina
The NBA is a League of Sexists
Anthony Edwards seems to be imagining that he’s the mouthy, talented player he played in the Netflix produced basketball movie “Hustle” – he’s in big trouble...
Continue reading...As people have always done
Hello and welcome to my first blogpost here for digital media, culture and society! Though familiar with blogging through sites such as Tumblr, I now hope...
Continue reading...How digital media polarizes generations
Let me introduce myself, my name is Isabel and I am 20 years old. I have used the internet and on that digital media my whole...
Continue reading...Enter the Matrix: An Exploration of Digital Futures (Part 2)
In the second part of this three-part podcast on the future-shaping potential of current trends in technology, Andrea Blätler, Fiona ‘t Hart and I discuss the...
Continue reading...How gender data gaps affect women
Hello wonderful people, thanks for checking out my video. In it, I take a quick look at why data gaps come to be, what forms they...
Continue reading...Connecting Globally – The Duolingo Language App
Duolingo , or “The world’s best way to learn a language” according to the application itself, was launched to the public in 2012, and according to...
Continue reading...It’s just a game
Toxicity in multiplayer video games is something every multiplayer gamer has to deal with. Whether you play League of Legends, Minecraft bedwars, or Roblox, there is...
Continue reading...The challenges of starting a new universe
With Mark Zuckerberg changing, or revealing, the course he wants to take VR with his company, I want to just share my experiences with and surrounding...
Continue reading...The Furry Community: One of The Most Misrepresented and Misunderstood Online Communities
Last week, in my blog about VRChat, I wrote towards the end that I am a furry. To some people, that term might not ring a...
Continue reading...UNSEE US: NO MASS SURVEILLANCE ON LEIDEN UNIVERSITY CAMPUS
Imagine a building you’re obligated to enter every week, where cameras are faced on every entrance and exit. These cameras are owned by a company which...
Continue reading...VRChat: The Platform Metaverse Wishes It Was
Last week in class we discussed Metaverse, Meta’s new big plan for an online social space. VR is the future of technology, and Metaverse intends to...
Continue reading...The transphobia pipeline – TikTok’s algorithm and harmful content
I was scrolling through TikTok, as I usually do, and sometimes you can come across actually insightful and interesting content. One of those videos came on...
Continue reading...“Finding Yourself” in a Digital World
Recently I have been thinking a lot about the emphasis of modern society on self-exploration. To me, it seems like there is this expectation of knowing...
Continue reading...Niantic’s AR antics: Pokémon GO and Pikmin Bloom
In trying to decide what to write about this week, my eyes fell over the newly released game from Niantic and Nintendo, Pikmin Bloom. While the...
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